Transform static 3D models into emotionally resonant characters. Our blendshape sculpting brings authentic facial expressions and nuanced animations to your digital creations.
500+ Characters Sculpted
50+ Blendshape Sets
Happy
Sad
Neutral
Surprised
Angry
Wink
Blendshape Weight
75%
Production Ready
Certified Quality
FACS Based
Industry Standard
About Blendshape
What is Blendshape Sculpting?
Blendshape sculpting is the art of creating morph targets that interpolate between different facial poses, enabling smooth and realistic expression transitions in 3D animation.
Why Choose Blendshapes?
- Real-time Performance Smooth playback without heavy computation
- Artist-Friendly Control Direct manipulation of shape targets
- Game Engine Ready Optimized for Unity, Unreal, and more
- Facial Action Coding Based on scientifically proven FACS system
Emotions Made Tangible
Every blend shape captures a moment of human expression, allowing you to breathe life into your digital characters with authenticity and emotional depth.
Our Expertise
Complete Blendshape Solutions
From concept to delivery, we provide end-to-end blendshape sculpting services tailored to your project needs.
Facial Expression Setup
Complete facial rig setup with all essential expressions including joy, sadness, anger, fear, surprise, and disgust.
- Basic 52 FACS AU Set
- Custom Emotion Shapes
- Phoneme & Viseme Set
$299 / starting
Most Popular
Character Facial Rig
Full character facial rigging with corrective blend shapes, SDKs, and advanced control rig for film-quality animation.
- Full FACS Implementation
- Corrective Shapes
- Custom Control Rig
$599 / starting
Animation Cleanup
Professional cleanup and optimization of facial animation for games, film, and VR/AR applications.
- Motion Capture Cleanup
- Keyframe Optimization
- Performance Tuning
$199 / starting
How We Work
Our 4-Step Process
A streamlined approach to deliver exceptional blendshape results, every single time.
1. Consultation
We discuss your character requirements, target platform, and expression needs.
2. Sculpting
Our artists sculpt each blend shape with meticulous attention to anatomical accuracy.
3. Integration
We set up the rig, connect drivers, and optimize for your target engine.
4. Delivery
Receive your production-ready assets with full documentation and support.
Our Work
Featured Projects
Explore our recent blendshape projects showcasing character animation excellence.
Game Character
Completed
Hero Character Rig
Full facial rig with 52 blendshapes, custom SDK controls, and corrective shapes for AAA game title.
Film
Completed
Sci-Fi Robot Animation
Complex mechanical blendshape system for animated feature film with 40+ unique expressions.
VR/AR
Completed
Fantasy Creature
Exotic creature blendshapes for VR experience with real-time performance optimization.
View All Projects
James Davidson
Lead Animator, Pixel Studios
"The blendshape work exceeded our expectations. The character feels incredibly alive and the expressions are so nuanced. Truly game-changing work!"
Sarah Kim
Creative Director, DreamWave
"Professional, responsive, and incredibly talented. They understood our vision and delivered beyond what we imagined. Highly recommended!"
Marcus Rodriguez
Technical Director, VirtuReal
"The VR-optimized blendshapes perform perfectly in real-time. Our players are loving the emotional immersion. Exceptional quality!"
Frequently Asked Questions
Got questions? We've got answers. Can't find what you're looking for? Reach out!
What software do you use for blendshape sculpting?
We work with all major 3D software including Maya, Blender, 3ds Max, and ZBrush. We can deliver in any format you need - FBX, Alembic, or native files.
How many blend shapes do I need for my character?
It depends on your needs. For basic game characters, 20-30 expressions work well. For film-quality animation, we recommend 50+ shapes following the FACS system.
Do you offer revisions on the blend shapes?
Yes! We offer up to 2 rounds of revisions on all our blendshape projects at no additional cost, ensuring you're completely satisfied with the result.
What file formats do you deliver?
We deliver in FBX, OBJ, and native formats (Maya .ma/.mb, Blender .blend). We can also set up the rig in Unity or Unreal Engine if needed.
How long does a typical blendshape project take?
Turnaround time varies by complexity. Basic facial setups take 3-5 days, while full character rigs with corrective shapes may take 2-3 weeks.
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