Available for Projects

The Art of Movement Starts With Great Rigging

Your characters deserve to move with grace and personality. We build premium rigging systems that give animators the tools to create magic—smooth deformations, intuitive controls, and limitless creative potential.

5,200+
Characters Rigged
350+
Projects Done
15+
Years expertise
Character Rigging Work
Custom Rigging
Animation Ready
Award Winning
Studio Quality
The Foundation of Animation

What Exactly Is Character Rigging?

Imagine trying to move a puppet without strings or joints—that's what animating an unrigged character feels like. Rigging is the invisible framework of bones, joints, and controls that lets your character come alive on screen.

Bone Structure

We build a hierarchical skeleton that mirrors real anatomy—spines, limbs, fingers—everything needed for natural movement. Each joint is strategically positioned for realistic articulation.

Weight Painting

The magic that makes skin move naturally. We paint vertex weights so when a bone rotates, the mesh deforms realistically—no pinching, no artifacts, just smooth organic movement.

Control System

We create intuitive handles and sliders that animators love using. FK, IK, custom attributes—everything needed for efficient, enjoyable animation work.

Rigging Process

Why Rigging Matters More Than You Think

A mediocre rig makes animation harder, slower, and less expressive. A great rig feels like an extension of the animator's imagination—intuitive, responsive, and capable of nuanced performance.

We've seen projects saved by good rigs and destroyed by bad ones. That's why we treat every rig with the attention it deserves—clean code, smooth deformation, and controls that make animators say "finally, a rig that works."

Clean bone hierarchies
Zero deformation artifacts
Animator-friendly controls
What We Do Best

Our Rigging Services

From bipedal humans to fantastical creatures, we build rigs that make animation feel effortless. Every project gets our full attention and expertise.

Human Character Rigs

Full body rigs for human characters with realistic joint systems, facial controls, hand/finger articulation, and everything needed for believable human performance.

  • Complete skeleton
  • Facial blend shapes
  • IK/FK switching
  • Finger controls

Creature & Monster Rigs

Specialized rigs for fantastical creatures, animals, and mythical beings with unique anatomies that standard rigs can't handle.

  • Quadrupeds
  • Winged creatures
  • Multi-limbed beings
  • Mythical creatures

Game-Ready Rigs

Optimized rigs built specifically for real-time game engines with performance in mind. Low bone counts, LOD support, and perfect Unity/Unreal compatibility.

  • Optimized bone count
  • LOD systems
  • Retargetable
  • Engine-native export

Mechanical Rigs

Rigs for robots, mecha, vehicles, and mechanical characters with proper constraints, transform limits, and mechanical movement patterns.

  • Joint constraints
  • Transform limits
  • Animation layers
  • Procedural motion

Facial Rigging Systems

Detailed facial rigs that capture every nuance of human expression. From subtle emotions to dramatic performances.

  • FACS-based system
  • Eye movement rig
  • Lip sync ready
  • Jaw controls

Rig Repair & Fix

Got a problematic rig? We fix weight issues, improve controls, optimize performance, and clean up imported assets.

  • Weight correction
  • Control improvement
  • Performance boost
  • Import fixes
Why Work With Us

We Build Rigs Animators Actually Love Using

Most riggers focus on technical correctness. We go further—we build rigs that feel intuitive, respond smoothly, and get out of the animator's way so they can focus on the performance, not fighting the tool.

Experienced Team

Our riggers have years of experience at major game studios and animation houses. We've seen what works and what doesn't.

Fast Delivery

We respect deadlines. Most rigs ship within 5-10 business days, with regular progress updates along the way.

Lifetime Support

Questions after delivery? Need adjustments? We're here for the life of your project, not just during production.

Clear Pricing

No hidden fees, no surprises. We quote upfront and stick to it unless scope changes.

Rigging Studio
700+
Projects Delivered
4.9/5
Client Rating
How It Works

Our Simple Process

From first conversation to final delivery, we keep things simple and transparent.

1

Chat

Tell us about your character, animation needs, and timeline.

2

We Build

Our team creates your rig with progress updates.

3

Refine

We make adjustments based on your feedback.

4

Ship

Final rig delivered in your preferred format.

Recent Work

Our Portfolio

A selection of our rigging work across different character types and animation styles.

Human Character Rig

Hero Character

Full Body Human Rig

Creature Rig

Fantasy Creature

Monster Character

Game Character Rig

Game Character

Optimized Rig

Robot Rig

Robot Character

Mechanical Rig

Animal Rig

Animal Character

Quadruped Rig

Stylized Character

Stylized Character

Cartoon Style

Simple Pricing

Investment

Transparent pricing based on character complexity. No hidden fees.

Simple

Basic character rigs

$350+
  • Basic skeleton
  • FK controls
  • Basic skinning
  • 2 revisions
Get Started
MOST POPULAR

Standard

Full-featured rigs

$750+
  • Full skeleton
  • FK/IK switching
  • Facial rig
  • 3 revisions
Get Started

Complex

Advanced projects

$1,500+
  • Custom skeleton
  • Advanced controls
  • Complex characters
  • Unlimited revisions
Contact Us
Testimonials

What Our Clients Say

Real feedback from businesses we have worked with.

Questions

FAQ

How long does rigging take?

Simple characters take 2-4 days, while complex rigs with facial systems take 1-2 weeks. We'll give you a specific timeline during our first chat.

What formats do you deliver?

We deliver FBX, OBJ, and native formats (MA/MB, MAX, BLEND). We can also export directly to Unity or Unreal format.

Do I need to provide the 3D model?

Yes, we rig existing models. Your model should be UV unwrapped with clean topology. Need modeling help? We can recommend trusted partners.

What's the difference between game and film rigging?

Game rigs are optimized for real-time with fewer bones, while film rigs can have higher bone counts for smoother deformation. We build the right rig for your platform.

Can you handle motion capture retargeting?

Absolutely! We create rigs optimized for mocap retargeting with proper bone naming and structure compatible with popular mocap systems.

How do revisions work?

Every package includes multiple revision rounds. We'll share progress updates and test animations to ensure the rig meets your expectations.

Why clients trust Pro Pixel

Try the work on your own files before you commit, and know what you'll pay before anything starts.

  • Free trial first

    Send a sample and see the result on your own material before you pay for anything.

  • Quote within 24 hours

    A personalized estimate for your project within a day, with the price agreed up front.

  • Satisfaction guarantee

    Every plan includes revision rounds, and our work is backed by a satisfaction guarantee.

  • Confidential by default

    Your files stay on secure systems, and we sign confidentiality agreements on request.