Award-Winning Studio

Bring Your Characters to Life

We craft precision-engineered rigs that make animation feel effortless. From expressive facial controls to complex biomechanical systems — your vision, perfectly articulated.

500+
Characters Rigged
98%
Client Satisfaction
8+
Years Experience

Character Skeleton Visualization

FK/IK

Facial

Hands

Production Ready

Animation tested

Technical Excellence

Advanced Rigging Features

Industry-standard techniques and cutting-edge solutions for every rigging challenge.

FK/IK Blending

Seamless transition between forward and inverse kinematics

Space Switching

Multiple coordinate spaces for all controls

Stretch & Squash

Volume-preserving deformations

Twist Distribution

Natural joint rotation spreading

Auto Clavicle

Automatic shoulder follow behavior

Eye Rigging

Aim constraints with eyelid follow

Prop Parenting

Dynamic object attachment system

Performance Optimized

Real-time engine ready rigs

Software & Platform Support

We deliver rigs compatible with every major production pipeline

3D Software

  • ✓ Autodesk Maya
  • ✓ Blender 3.x+
  • ✓ Autodesk 3ds Max
  • ✓ Cinema 4D
  • ✓ Houdini

Game Engines

  • ✓ Unreal Engine 5
  • ✓ Unity 2022+
  • ✓ Godot 4
  • ✓ CryEngine
  • ✓ MetaHuman Ready

Export Formats

  • ✓ FBX 2020+
  • ✓ glTF / GLB
  • ✓ Alembic (.abc)
  • ✓ USD / USDC
  • ✓ Native Source Files
Our Services

Complete Rigging Solutions

From simple props to complex creatures, we build rigs that empower animators to create their best work.

Character Rigging

Full-body rigs with advanced spine systems, stretchy limbs, and intuitive controls. Built for performance and flexibility.

  • FK/IK switching
  • Spine stretch systems
  • Custom limb solutions

Facial Rigging

Expressive facial controls with blendshape integration, micro-expressions, and intuitive GUI for seamless animation.

  • FACS-based systems
  • Joint-based solutions
  • Custom picker UI

Creature Rigging

Complex creature rigs with multiple limbs, tails, wings, and unique anatomical challenges solved with creative solutions.

  • Quadruped systems
  • Wing & tail dynamics
  • Multi-limb setups

Cloth & Hair

Secondary motion systems for clothing, hair, and accessories that add life and realism to your characters.

  • nCloth integration
  • Hair dynamics
  • Accessory rigging

Mechanical Rigs

Precision mechanical rigs for robots, vehicles, and hard-surface models with accurate pivot points and constraints.

  • Hydraulic systems
  • Gear mechanisms
  • Constraint networks

Rig Repair & Polish

Fix existing rigs, optimize performance, add features, or update legacy rigs to modern standards.

  • Bug fixing
  • Performance optimization
  • Feature additions
How We Work

Our Rigging Process

A proven workflow refined over 500+ projects, ensuring consistent quality and smooth collaboration.

1

Discovery

We discuss your character, animation requirements, and technical specifications to plan the perfect rig.

2

Skeleton Design

Our riggers create an optimized joint hierarchy tailored to your character's unique anatomy and movement needs.

3

Control Setup

We build intuitive control systems with smart defaults, making animation straightforward for your team.

4

Testing & Delivery

Rigorous testing ensures everything works perfectly. We deliver with documentation and support.

Our Work

Featured Projects

Explore some of our recent rigging work across games, film, and animation projects.

Game Character

Cyber Warrior

Full-body rig with mechanical parts and weapon systems

Feature Film

Mystical Creature

6-legged beast with complex spine and facial rig

TV Series

Animated Cast

12 character rigs for an animated comedy series

VR Experience

Interactive Avatar

Real-time optimized rig for VR application

Commercial

Brand Mascot

Cartoon character with expressive facial rig

Mobile Game

Fantasy Heroes

8 stylized character rigs optimized for mobile

Testimonials

What Our Clients Say

Real feedback from businesses we have worked with.

Pricing

Simple, Transparent Pricing

Choose the package that fits your project needs. All packages include revisions and support.

Starter

Perfect for simple characters

$299 /character
  • Basic body rig
  • FK/IK arms & legs
  • Simple spine
  • 2 revisions
  • Facial rigging
Get Started
MOST POPULAR

Professional

Complete solution for production

$599 /character
  • Advanced body rig
  • Facial rigging included
  • Custom GUI controls
  • 5 revisions
  • Priority support
Get Started

Studio

For large-scale productions

$999 /character
  • Everything in Pro
  • Advanced facial system
  • Muscle/skin simulation
  • Unlimited revisions
  • Dedicated support
Contact Us

Industry Standards We Follow

Every rig is built to professional production specifications

Naming Conventions

Consistent prefix/suffix naming, side identifiers (L/R), and standardized control names used by major studios worldwide.

Hierarchy Organization

Clean outliner organization with proper groups, locked transforms, and hidden internal nodes for animator friendliness.

Color Coding

Standard control color scheme: left=blue, right=red, center=yellow, body=green for instant visual recognition.

FAQ

Common Questions

What software do you work with?

We primarily work with Maya, Blender, and 3ds Max. We can deliver rigs in various formats including FBX for game engines like Unity and Unreal Engine.

How long does rigging take?

Timeline depends on complexity. A simple biped typically takes 3-5 days, while complex creatures with facial rigs can take 1-2 weeks. Rush delivery available.

Do you provide source files?

Yes! All packages include fully documented source files with clean node networks, making it easy for your team to understand and modify if needed.

Can you rig my existing model?

Absolutely! We can work with your existing models. We'll assess the topology and let you know if any adjustments are needed for optimal rigging results.

Do you offer mocap compatibility?

Yes! All our rigs include proper mocap retargeting skeletons compatible with Motion Builder, Vicon, Rokoko, and all major motion capture systems.

What about weight painting?

Professional weight painting is included in all packages. We use heat maps, skin clusters, and delta mush for ultra-smooth deformations.

Why clients trust Pro Pixel

Try the work on your own files before you commit, and know what you'll pay before anything starts.

  • Free trial first

    Send a sample and see the result on your own material before you pay for anything.

  • Quote within 24 hours

    A personalized estimate for your project within a day, with the price agreed up front.

  • Satisfaction guarantee

    Every plan includes revision rounds, and our work is backed by a satisfaction guarantee.

  • Confidential by default

    Your files stay on secure systems, and we sign confidentiality agreements on request.